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About the Reviewers
Terry Evans is a software developer with a degree from the University of Utah. He has a diverse background as a result of developing solutions in Unix, Linux, Windows, OS/2, Mac OS X, iOS, and Android, but has always enjoyed developing games the most during his career. He is the founder and currently lead developer for Entrada Interactive, which is developing a post-apocalyptic, multiplayer, survival game titled Miscreated using CryENGINE 3. Visit MiscreatedGame.com for more information on his latest venture.
Chris Parthemos is a recent entrant into the world of game development, but he has worked in developing content for AAA games for major studios. His educational background includes a Masters in Interactive Development from the Guildhall at Southern Methodist University, with a focus in Design and Scripting.
Hendrik Polczynski is a Software Developer from Germany. He has been working on software for over 10 years. He likes to take on a variety of different areas from industry automation to web, UI, and game development. You can find his open source projects at github.com/hendrikp or on his YouTube channel. Hendrik is maintaining a handful of open source projects around the CryDev community and the CryENGINE 3 FreeSDK. When Hendrik is not working, he is studying for his B.Sc. degree in Computer Science and Media Application, or helping out with the development of Miscreated by Entrada Interactive, which is a post-apocalyptic, survival-based MMORPG unlike anything you've played before.
Ross Rothenstine is an industry software engineer by day and hobbyist game programmer by night. He has a staunch reputation at his college for turning any major course project into a playable game by the end of it. He has a focus on Game Engine architecture and how complex subsystems come about in an elegant manner to make extensible, robust, and most importantly, fun to design games. This means quite a bit of time, reading, and coffee.